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How exactly do you play a complicated strategy game with reams of numbers and statistics if the other players can look at your particular resources in whatever province/region you control? What do you do when your opponents sit beside you on the couch, watching your every move? Most people would completely ignore this last feature as a strange vestige of the product’s original roots, and they wouldn’t think wrongly.
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Basically, you’ll pick the scenario, the ruler/person you wish to play, and then how many players will participate. Most Koei strategy games released in the West, as ports of personal computer games, inevitably come with a rather mediocre multiplayer component attached. The defining experience, at least from my personal view, comes from the multiplayer component.
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